You can select this option if you get sound issues at the beginning of a frame (note that this will increase the frame loading time). Android runtime: new "Hold frame until all preload sounds are loaded" option in frame properties (Android tab). Android runtime: faster frame loading time for big apps. Android runtime: Sounds, fixed glitches, and cutting sounds. Android runtime: InApp object, the error report is removed when the purchase list is empty in favor of the Purchase Empty condition. Android runtime: AdMob object, fixed incorrect permission added during building. Android runtime: Video Android, Array, file, Active picture, Android Camera, and INI Objects updated for API 33+. Android runtime: Android 14 has been added to the target API list. Windows runtime / Profiler: crash when the app loop is executed from the Windows message loop and "Run when resizing" is selected. Windows runtime / Debugger: fixed a random crash when you add an object and jump to another frame. Replace Substring action: function name now ReplaceString$ because of a conflict with the Replace Substring object. Find window: text size has been reduced (condition and action indexes have been removed, etc). Frame editor: scrolling now works in Category list (in Create New Object dialog box) when you click and drag the scroll bar. Android runtime: VideoAndroid object update. Android runtime: memory leak in sound routines. Mac runtime: Fixed an error when getting background texture and the object scaling is different from 1. iOS runtime: Fixed an error when getting background texture and the object scaling is different from 1. iOS runtime: Audio Interruption from calls/alarms/OS now pauses the runtime and ignores touch and control until interruption ends, then all is restored. iOS runtime: Display Mode and rotation were affecting external displays, like ads. Android runtime: Other changes to avoid reported crashes and ANR's Android runtime: Modified code to allow reading external images from Android 10+ some Android content was not loaded specifically on Android 10. Android runtime: Video Object, tapping the video will not stop and resume the video anymore, will only trigger the event "On Tap Video." Android runtime: Multitouch Object is now reset when the object is destroyed. Android runtime: In App Object, added some protection to avoid ANR's when the server is not responding. Android runtime: Android Plus object, changed the way keyboard height is detected. Windows runtime / MDI: new "MDI background color" property. Windows runtime / sub-app object: new "Adjust pos and size according to parent's 'Resize Display' option" property, used in "Display as sprite mode" (turn it off if any compatibility issue in your apps). Android/iOS/Mac runtimes: Set Alpha Coef error for objects with deprecated semitransparency effect. HTML5 runtime: crash when using Play Music action. Event editor: folders can't be selected anymore in actions like Create Object At or Is Mouse Over Object. Optimize Events: (very) rare bug in Set X/Y Position actions. iOS runtime: fixed drawing text issue in build 295.7. Android runtime: Accelerometer object, fixed orientation values that didn't take all orientations into account. Android runtime: Array object, problem on some versions of Android when saving files to scoped storage directories. Android runtime: Active Picture object, problem when reading images with EXIF data from the camera. Android runtime: Play Sample File was broken for files in some directories in some versions of Android. 2.5+: the new "Merge Play Sample and Set Sample Volume/Pan/Frequency actions" property has been removed, as it was not 100% OK in this version and the fix is not quick. Android: Active Picture object, resize issue and orientation problem for embedded images. Android: Location object, crash on Android 9. Android: collision with string objects could be detected on different layers. Windows / Edit object: caret position not updated when using arrow keys.
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